Thursday, April 28, 2016
Wednesday, April 20, 2016
Monday, April 18, 2016
Wednesday, April 6, 2016
Thursday, March 24, 2016
Teaching Art in a K-5 Art-Classroom. A Report from the Field (2012)
This video was done by a very creative, open-minded art teacher (K-5). She teaches a technology-rich art classroom that is connected and makes space for all learners and uses mistakes creatively to build on and collaborate. More info - and resources - can be found here.
Wednesday, March 9, 2016
For One Month Each Year, an Artist Builds an Instrument Every Day
We spoke about sound in art in the curriculum at our last class. Here's an artist who works with sound. He creates instruments. One Instrument per day for 30 days per year. You can find more information through this Link.
Thursday, March 3, 2016
Casey & Sam - Impact 100
Digital Time Capsule 2016
time cap·sule
noun
a container storing a selection of objects chosen as being
typical of the present time, buried for discovery in the future.
What do you want future anthropologists, educators, family, friends - anyone and everyone else to know about the present? Please contribute a photo or a video (send the link) to our visual Digital Time Capsule - the images/videos can be whatever you want them to be. You can contribute personal imagery, or imagery that you find on the internet. There are no limitations.
To contribute to our Digital Time Capsule, please email digitaltimecapsule2016@gmail.com with your selected photo/video. Include where you live, age and gender. Your contributions will remain anonymous.
Thank you for your participation!
See your contributions here:
Best,
The Collectors
Casey & Sam
Wednesday, March 2, 2016
Monday, February 29, 2016
Saturday, February 27, 2016
Embedded Google Doc (Syllabus)
I managed to figure out how to embed a pdf via google drive into blogger. Once the file is uploaded to Google Drive, you need to change the visibility from private access to anybody on the web. Click Done and open the file in a separate window. There is a drop down menu (three dots on top of each other) that now shows "Embed item", which was not visible before. Copy the embed-code into your blog post (via HTML tab) and voila: mission accomplished! Here's the youtube tutorial that helps you to do this:
Alternatively, you could also just copy this following embed code into your post and exchange the file ID (example highlighted below) with yours. This is the quickest way and works for any google file you find. Code: <iframe src="https://docs.google.com/viewer?srcid=[put your file id here]&pid=explorer&efh=false& a=v&chrome=false&embedded= true" width="580px" height="480px"></iframe>. It tried it with Anita's file and it works.

Alternatively, you could also just copy this following embed code into your post and exchange the file ID (example highlighted below) with yours. This is the quickest way and works for any google file you find. Code: <iframe src="https://docs.google.com/viewer?srcid=[put your file id here]&pid=explorer&efh=false&

Wednesday, February 24, 2016
Wednesday, February 17, 2016
Monday, February 15, 2016
Session 3- HW 3 digital drawing/painting artist -Richard Davies
Richard Davies is a freelance graphic designer and illustrator who is based in Wales, United Kingdom.
For ten years, he has worked mostly with branding projects, and has had great clients from Rolling Stones, Alliance Films, and NBC Universal. He has exhibited in Vienna and New York, and has also had his work published in design books. What really gravitated me to research this artist further, was the theme in his work. He makes digital paintings of pop culture characters mainly related to action films and sci- fi films such as Star Wars, Inglorious Bastards, and many more. He has a category in his website named "Kick-ass women" which includes actresses playing the role of detectives or superheroes. I love his whole vibe and concept, and i appreciate how he puts his colors and brushstrokes together.
For ten years, he has worked mostly with branding projects, and has had great clients from Rolling Stones, Alliance Films, and NBC Universal. He has exhibited in Vienna and New York, and has also had his work published in design books. What really gravitated me to research this artist further, was the theme in his work. He makes digital paintings of pop culture characters mainly related to action films and sci- fi films such as Star Wars, Inglorious Bastards, and many more. He has a category in his website named "Kick-ass women" which includes actresses playing the role of detectives or superheroes. I love his whole vibe and concept, and i appreciate how he puts his colors and brushstrokes together.
Image retrieved from
http://www.turksworks.co.uk/15198/8144069/showcase/kick-ass-women
Thursday, February 11, 2016
HW# 3/3 Artist Yao Lu
Yao Lu is a Chinese artist who used computer manipulations to create photomontages that resemble traditional Chinese paintings to address the environmental problems in China. His paintings reveal the rampant path towards urbanization. He used the classical Chinese landscape painting aesthetics to depict fan shaped, or scroll like paintings. However, if one looks closely at the imageries, one would see construction sites, landfills, and trash.
"His recycling of a traditional aesthetic to approach contemporary issue reveals the tension between society's past and present values. Lu's environmental message crosses borders and raises pressing questions about the hidden costs of modernization and global sustainability."
Some of his paintings are showing currently at Gottesman Library outside of room 305.
Reference: http://www.brucesilverstein.com/artists/yao-lu
"His recycling of a traditional aesthetic to approach contemporary issue reveals the tension between society's past and present values. Lu's environmental message crosses borders and raises pressing questions about the hidden costs of modernization and global sustainability."
Some of his paintings are showing currently at Gottesman Library outside of room 305.
Reference: http://www.brucesilverstein.com/artists/yao-lu
Wednesday, February 10, 2016
Session 4 - Digital Photography With & Without Camera. - Process I: Taking Images. Process II: Making Images. Process III: Placing Images. Tools: Pinterest. Instagram. Tumblr.
Class Objective: Explore digital photography and its creative possibilities; as artists and as educators. Learn to understand photography as an instrument that helps us “see”. Understand the difference between taking pictures, making pictures and placing pictures.
Sequence:
Online Assignment (OA) #1: Revisit Homework: Look at each others homework and give comments. Leave a minimum of 7 thoughtful comments, which provide feedback to the work as well as recommend ways to take the work further. Indicate on your blog who you gave comments to and share in a few sentences your take-away from looking at each other’s assignments. Due: Feb 12, 6:00 PM.OA #2: Explore each others outcomes from the digital painting exploration. What are your take-aways? Revisit the assignment and respond to the question: How could you push this assignment further? What would you do differently now? Where would you want to go next? Respond with a post on your blog. Due: Feb 12, 6:00 PM
OA #3: What are ways to sensibly incorporate digital drawing and painting in an art class? How do you imagine it to be done? Come up with a lesson plan idea and post it on your blog. Be specific. Due: Feb 12, 6:00 PM
OA #4: Explore Digital Photography I. Assignment (20 min): grab a camera, get up, walk around (regardless of where you are, in your apartment, at your workplace, outside, in your neighborhood), notice something, take one picture ((while being aware of what you notice; choose carefully). Share the picture on your blog. What did you notice? Explain the observation (1 paragraph) that led you to take this picture. Due: Feb 11, 6:00 PM
OA #5: Explore Digital Photography II. As a next step: Come up with 2 interesting ideas about what you would like to do with this image, where you would like to go from here, artistically. Use our Moodle space and the assignment that I have set up (Discussion Forum OA#5), “add a new topic", post your image (as an attachment) and describe both ideas. Due: Feb 12, 6:00 PM. When you are done, give each other feedback on the image (like in a "critique") and comment on the artistic potential of the two ideas.
OA #6: Explore Digital Photography III. You shared your image with us, came up with 2 ideas where to go from here, and given and gotten feedback on it (please continue if you haven’t participated in this step yet). As a next step, let us go social. Share your image with an external community and document (through screenshots) where you took the image or where the image took you. Feel free to use your initial image or one that’s altered by your idea or the feedback you received. Here are a few possibilities for you to consider: Instagram, Pinterest, Instagram, Flickr, Behance, or any other space online you would like to work with. Share your report through a blog entry on your individual blog, due: Feb 16, 6:00 PM. Due: Feb 16, 6:00 PM
OA #7: Share 1-2 paragraphs of observation from the reading (Lankshear&Knobel: New literacies and social practices of digital remixing", see Moodle) on your blog. Due: Feb 16. 6:00 PM
OA #8: Research 1 photographer who uses photography creatively. Share the outcome on your blog. Due: Feb 17. 12:00 PM
OA#9: Think about digital photography as a medium, about its materiality and process, and in which way it lends itself to art-making. Make 3 connections to children. Be thoughtful in your observations and post the outcome on your blog. Due: Feb 17. 12:00 PM
3.3 Electronic Abstraction: Robert Nendza
I enjoy seeing what happens. I enjoy iterating. I enjoy surprises. I enjoy the excitement of creation and destruction. I enjoy reflection. I enjoy control and the pursuit of perfection. I enjoy sharing. I enjoy reaction and response. I enjoy communicating. -- Robert Nendza
Robert Nendza began creating computer-based digital art in the mid 80‘s.Following the footsteps of abstract expressionists from the age of modernity, Nendza’s work is as much about the process as it is about the outcome. His process is both additive and subtractive, and involves the manipulation of many layers on Photoshop. Nendza uses digital techniques like drawing, coloring, filtering, copy+pasting, rotating, distorting, layering, and erasing to create corner-to-corner planes of abstraction. The outcome is a prolific body of work that manages to be both electronic and painterly.
Through his work, Nendza thinks introspectively and questions broadly. He searches for archetypes and ultimate truths. His work is characteristically complex and stimulating. Simultaneously flat and layered, enveloping and ostracizing, satisfying and chaotic, Nendza’s work shows an appreciation for material that is indicative of many ab ex works.
Check out more of Robert Nendza's work on website.
Friday, February 5, 2016
Post-Internet Art
Hey-Yo New Media Gang,
Here's a really interesting article from Art in America. I stumbled upon it in November and found it a good read. It talks about existing in the art-world of "Post-Internet Art." Art, in a way, has lost its precision and goes through a series of sifting and filters to be rendered more vibrant and more exciting.
See article: http://www.artinamericamagazine.com/news-features/magazine/the-perils-of-post-internet-art/
Here are a few excerpts:
The definition I'd like to propose underscores this transactional sensibility: I know Post-Internet art when I see art made for its own installation shots, or installation shots presented as art. Post-Internet art is about creating objects that look good online: photographed under bright lights in the gallery's purifying white cube (a double for the white field of the browser window that supports the documentation), filtered for high contrast and colors that pop.
Consuming Post-Internet art most often means browsing artists' websites, which may be the optimal space for encountering the work. I recently came across an installation shot of Hhellblauu (2008-12), a work by Kari Altmann that I'd previously seen installed in a group show at Envoy Enterprises on the Lower East Side in the summer of 2010. In the gallery it looked like nothing—a dingy wading pool filled with water, where some prints of the Paramount logo and other found images on chunky foamcore floated about and piled up at the periphery. It did nearly nothing to attract my attention when I saw it in the gallery; it was just an inexpertly assembled installation by an artist who made more compelling work online. But when I saw the documentation I did a double take. The colors in the image—especially the sky blue named in the title—were intensely vibrant compared to the dull ones I remembered. The water in the pool seemed to create a viscous distance between the floating prints and the base upon which the pool rested, a platform that had looked flat when I saw it in person. In short, this bad installation suddenly looked like a good one, thanks to the way the lens of the camera and the lights worked on the materials when Altmann took the photo.
Here's a really interesting article from Art in America. I stumbled upon it in November and found it a good read. It talks about existing in the art-world of "Post-Internet Art." Art, in a way, has lost its precision and goes through a series of sifting and filters to be rendered more vibrant and more exciting.
See article: http://www.artinamericamagazine.com/news-features/magazine/the-perils-of-post-internet-art/
Here are a few excerpts:
The definition I'd like to propose underscores this transactional sensibility: I know Post-Internet art when I see art made for its own installation shots, or installation shots presented as art. Post-Internet art is about creating objects that look good online: photographed under bright lights in the gallery's purifying white cube (a double for the white field of the browser window that supports the documentation), filtered for high contrast and colors that pop.
Consuming Post-Internet art most often means browsing artists' websites, which may be the optimal space for encountering the work. I recently came across an installation shot of Hhellblauu (2008-12), a work by Kari Altmann that I'd previously seen installed in a group show at Envoy Enterprises on the Lower East Side in the summer of 2010. In the gallery it looked like nothing—a dingy wading pool filled with water, where some prints of the Paramount logo and other found images on chunky foamcore floated about and piled up at the periphery. It did nearly nothing to attract my attention when I saw it in the gallery; it was just an inexpertly assembled installation by an artist who made more compelling work online. But when I saw the documentation I did a double take. The colors in the image—especially the sky blue named in the title—were intensely vibrant compared to the dull ones I remembered. The water in the pool seemed to create a viscous distance between the floating prints and the base upon which the pool rested, a platform that had looked flat when I saw it in person. In short, this bad installation suddenly looked like a good one, thanks to the way the lens of the camera and the lights worked on the materials when Altmann took the photo.
Thursday, February 4, 2016
The Cognitive Benefits of Doodling
This article reminded me of the conversations we were having last night in class. Check it out and doodle away!
Tutorial Video for Digital Drawing and Painting with Photoshop
This is a very simple tutorial video for what we were doing in class yesterday. It may be useful for you to retract the steps. There are other - better - tutorials out there that go way deeper into the matter, Digital Painting Fundamentals for example, which you can find on lynda.com. Lynda.com is an incredibly rich resource for this course and I encourage you to check it out so you can create the projects that you want to do. As TC students you all have free access to it, just add /portal/columbia and sign in.
CORRECTION: This video has been over-compressed by blogger, its resolution went down, it's useless. I've reposted it onto Moodle. Please find it there.
Wednesday, February 3, 2016
Thursday, January 28, 2016
Session 2: Technology, Tools, and Toys
For our second class, we will make technology our main focus. What did course participants choose to bring with them to class? The ensuing discussion focuses on our relationship with technology - and how emotional that relationship can be. In order to approach technology creatively, we need to step back from the default position - the computer as a work station - and re-approach it, maybe turn the machine and gadgets off before we turn them back on again so we can approach them creatively. The challenge is to get us to leave the default position - being users - and become creators rather than consumers. A creative assignment accompanies our exploration: the "On/Off Experiment".
Wednesday, January 20, 2016
Session 1: Setting the Agenda and Workspace
This is our class blog. It will become a resource for all to share course content relevant to all. You'll find a simple menu underneath the banner which now contains "Home" = Blog and "Homework", which will contain weekly assignments. Over the course of the semester, more tabs will appear.

I found the Maker-Girl at the World MakerFaire 2015, took a picture, and chose it as our mascot. Technology has no gender; and doesn't need gender barriers.

I found the Maker-Girl at the World MakerFaire 2015, took a picture, and chose it as our mascot. Technology has no gender; and doesn't need gender barriers.
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